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Import C4d Files Into 3ds Max Student

Import C4d Files Into 3ds Max Student Rating: 8,3/10 8343 reviews
  1. Cinema 4d Trial
  2. C4d To 3ds Max Converter Online

You are now ready to import the AutoCAD file into 3ds Max and use it to create the general structure of the 3D room.Set up the units:The AutoCAD file you are importing is measured in feet and inches. It is best to use the same units setting in 3ds Max. Start 3ds Max. From the Customize menu, choose Units Setup.

In the Units Setup dialog, choose US Standard Feet With Fractional Inches. Leave the other values set to their defaults, and then click OK.Import the DWG file:. From the Application menu, choose Import.3ds Max opens a Select File To Import dialog. Browse to the folder importAutoCADfiles and choose the file wt2dplan.dwg, or use the one you created yourself in the first lesson.After a pause, an AutoCAD DWG/DXF Import Options dialog appears. If you get a warning about proxy objects, just click Yes.Adjust the import options:. On the Geometry tab of the AutoCAD DWG/DXF Import Options dialog, leave the settings at their defaults.

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(These are shown in the following illustration.) Before you click OK, you must change settings on the Layers tab.

Most of the times, when handling large sets of assets from different sources, it becomes more and more challenging to find the ideal workflow to merge those files into your personal projects.With the capabilities of 3ds Max´s and Cinema 4D´s import options and the pre-built material setups, importing and placing your Renderpeople 3D People is very easy.Simply load the models of your choice into your projects, without the need of re-linking or re-adjusting the material paths or specific material settings. Our 3D People are ready to render.Merging Renderpeople 3D People into 3ds MaxThere are only a few things you need to keep in mind in order to make your merging process as efficient as possible.Our 3ds Max packages include two obj files with 100k and 30k polygon resolution and separate 3ds Max files for different renderers like Corona, the Native 3ds Max Renderer, Octane or V-Ray 3.In addition to that, you´ll also find the tex folder with all needed textures in it. Before you merge the models into the scene it is important to copy some of the needed files into the project folder.The Renderpeople materials were created with relative paths, so the included textures will be linked automatically if the “tex”-folder is placed in the project folder.Copy the “tex”-folder and the Renderpeople 3ds Max file into your project folder.In the main menu of 3ds Max, use the importmerge option, to import the new model with all needed materials into the scene.

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Now select the model you copied into the project folder and press ok. Now you can see that the model appears in the center of your scene with all needed materials and textures.

C4d To 3ds Max Converter Online

Move and rotate to model until you´re happy with the overall look.After you have positioned your model in your scene, you can also edit the material of the model in the material editor.