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DCS: Flaming Cliffs 3 (FC3) is the next evolution of the Flaming Cliffs series. FC3 features the F-15C, A-10A, Su-27, Su-33, MiG-29A, MiG-29S, Su-25T, and Su-25.
FC3 aircraft provide an easy learning curve for new players and focuses on a broad range of aircraft rather than a detailed single aircraft. FC3 adds a number of new features and improvements to previous versions of the Flaming Cliffs series.
FC3 is a module of DCS: World, which makes it compatible with all other DCS: World titles like A-10C, Black Shark 2, P-51D, and Combined Arms. IntroductionDCS: Flaming Cliffs 3 (FC3) is the next evolution of the Flaming Cliffs series. FC3 features the F-15C, A-10A, Su-27, Su-33, MiG-29A, MiG-29S and Su-25. FC3 aircraft provide an easy learning curve for new players and focuses on a broad range of aircraft rather than a detailed single aircraft. FC3 adds a number of new features and improvements to previous versions of the Flaming Cliffs series.
FC3 is a module of DCS World, which makes it compatible with all other DCS: World titles like A-10C, Black Shark 2, P-51D, and Combined Arms. Western observers often conclude, inaccurately, that the Su-27 and MiG-29 were born of a single design program, which copied the U.S.
Navy’s F/A-18, no less. Indeed, the Su-27 and MiG-29 look quite similar and some observers cannot readily tell the two aircraft apart, despite the MiG-29 being substantially smaller than the Su-27. Both the Su-27 and MiG-29 design teams reportedly worked with common research data and drew common design conclusions. The MiG-29 has been much more widely exported than the Su-27, serving in many former Warsaw Pact air forces, several of which have since joined NATO (bringing their Soviet-made MiG-29s with them). The MiG-29 originally shared most of its avionics suite with the Su-27 (including the radar, the Electro-Optical System (EOS), and the helmet-mounted sight), but was designed as a short-ranged fighter, not as an interceptor. The EOS lets the Fulcrum search for, track, and engage targets without emitting telltale radar signals.
Being smaller, it doesn’t carry as many missiles as the Su-27, but its high-AoA maneuverability coupled with the R-73 (AA-11) Archer high off-boresight, heat-seeking missile and helmet mounted sight makes the MiG-29 a deadly dogfighter. The slow-speed turning fight is the MiG-29’s preferred arena where it can use its high-AoA capability to point its weapons at a floundering target. The newer MiG-29S includes onboard electronic countermeasures, a greater fuel load, and the ability to carry the medium-ranged R-77 (AA-12) Adder missile. As with the Su-27, critics cite weak avionics and poor cockpit design as weaknesses of the MiG-29. The later MiG-29S (Fulcrum C), though, incorporated numerous improvements including better defensive countermeasures and increased fuel capacity. The MiG-29 reportedly requires a significant amount of maintenance, especially the engines.
German MiG-29s (inherited from the East when Germany was re-unified) have had their engine performance 'tuned down' to somewhat lengthen engine lifespan. Obtaining spare parts continues to be a concern for former Warsaw Pact nations.Russian forces in DCS World employ the MiG-29A and MiG-29S, while German forces operate only the MiG-29A.Combat Modes. Multiple Beyond Visual Range (BVR) air combat modes, radar and (or) infrared detection system, up to150 km. Close Air Combat (CAC), vertical scanning radar mode and (or) infrared detection system.
Less than 10 km. Close Air Combat (CAC), boresight scanning radar mode and (or) infrared detection system, less than 15 km. Close Air Combat (CAC), helmet-mounted sight radar mode and (or) infrared detection system, less than 10 km. Close Air Combat (CAC) missile seeker mode, less than 10 km. Unguided ground attack mode for cannon, bombs, and rockets.
CCIP and CCRP delivery modes.Su-27 and Su-33 Flanker. The Su-27 Flanker B and its variants are some of the most impressive and capable fighter aircraft in the world, designed to beat the vaunted F-15C. Born in the waning years of the Cold War, the Flanker did not have an easy life. The initial design suffered serious problems. Then, the breakup of the Soviet Union hindered its deployment, denying it the opportunity to prove itself as one of the world’s greatest aircraft.The Su-27 is tailored for air-to-air combat, not air-to-ground. Armed with the R-27 (AA-10) Alamo series of missiles, the Flanker has an impressive beyond visual range (BVR) capability.
Meanwhile, the helmet mounted sight and high off-boresight R-73 (AA-11) Archer heat-seeking missile, coupled with the Su-27’s high thrust and sustained turn capability, gives the aircraft a powerful edge in a knife fight. High-AoA maneuvering helps the pilot point his weapons at the enemy. Finally, its very large internal fuel capacity keeps it in the fight well after other fighters are running on fumes. It carries as many as ten air-to-air missiles, giving it an impressive 'punch'.
Detractors criticize the Su-27’s avionics and cockpit layout, citing limited ability to track/engage multiple targets, high reliance on Ground Control Intercept (GCI) control, and high pilot workload. However, its passive Electro-Optical System (EOS) lets it find and engage targets without any radar emissions (which can warn the target). Debate continues whether high-AOA maneuvers (such as tail slides and the famed 'Cobra') are useful as combat tactics or merely impressive air show stunts.Su-27 pilots should keep in mind that although the Flanker has a very large internal fuel capacity, hence the lack of external fuel tanks, a fully fueled Flanker can be a very poor performer in a dogfight.
Originally named the Su-27K, this cousin of the Su-27 was specifically designed to operate from Soviet aircraft carriers. Equipped with canards for improved take off and landing performance, the first Su-27K made its maiden flight in 1985. The tail cone was shortened to reduce the risk of tail strike during high-AoA carrier landings, but this also reduced the space available for defensive countermeasures (including chaff and flare dispensers). The Su-33 uses the same radar as the Su-27 and, to a large extent, the same cockpit as well. Neither the Su-33 nor Su-27 has air-to-surface radar modes.Combat Modes:. Multiple Beyond Visual Range (BVR) air combat modes, radar and (or) infrared detection system, up to150 km.
Close Air Combat (CAC), vertical scanning radar mode and (or) infrared detection system. Less than 10 km. Close Air Combat (CAC),boresight scanning radar mode and (or) infrared detection system, less than 15 km. Close Air Combat (CAC),helmet-mounted sight radar mode and (or) infrared detection system, less than 10 km.
Close Air Combat (CAC) missile seeker mode, less than 10 km. Data Link mode, all radar systems are kept silent for stealthy attack. Unguided ground attack mode for cannon, bombs, and rockets. CCIP and CCRP delivery modes.
In-flight refueling (Su-33). Take-off/landing on an aircraft carrier (Su-33).
. update Oct.26, 2019. v1.3 - Added radio freqs to in game mission brief. update Oct.14, 2019. v1.2 - Now a Cold Start / Changed conditions a bit to make it easier for wingman to engage targets. update Oct.13 2019. Slight adjustment for some triggers, fixed some erroneous text messagesLast night, a Georgian armoury was attacked by Russian backed separatist guerillas and a number of heavy weapons, including APCs, ZSU-23 Shilkas, were stolen.
Intelligence suspects that the stolen armour is heading east in order to escape into South Ossetia. Your job is to provide close air support in the hunt for the stolen weapons.
MISSION BRIEFING DOCUMENT CAN BE FOUND HERE:. v1.2 updated October 26 - adjusted tanker speed.SITUATIONThe Georgian / NATO operation to retake the northern village was successful, due in large part to your efforts. Well done to all involved!The Russian Foreign ministry has accused NATO of conducting indiscriminate attacks against Russian civilians residing in Northern Georgia, and has called for an immediate no fly zone for NATO aircraft within 10 miles of the Russian and Abkhazian border. They are demanding an emergency meeting of the UN Security Council to implement such a zone, and have also indicated that they may take matters into their own hands if NATO aircraft fly anywhere near their borders.Naturally, NATO and the Georgian government find this threat to be outrageous, and have responded saying that NATO and Georgian aircraft will protect Georgian airspace from any and all intruders.MISSION DOCUMENTS CAN BE FOUND HERE: https://drive.google.com/file/d/1pcEtuZWeSB0Fs0LDq4yAEDH7YS3ectG/view?usp=sharing. Today’s mission will focus on attacking Russian military and intelligence operations in and around the Sukhumi area.
Targets include Russian Air Force transport aircraft and MiG-29s on the Sukhumi Airfield, plus Russian shipping and ammo storage north of the airfield.COLT 5 flight’s primary mission is to bomb the weapons storage bunker adjacent to the shipping docks, north of Sukhumi Airport. If unable to locate or get weapons on this target, COLT 5’s secondary mission is to bomb any aircraft on the runways at Sukhumi Airport.Battlespace CCC will be via MAGIC and strikers will coordinate on 369.1. Remember to maintain radio and radar silence until after strike push time of 05:40. COLT 51 PUSH TIME IS 05:42 (CODEWORD TOYOTA).MISSION DOCUMENTS CAN BE FOUND HERE:https://drive.google.com/file/d/1KXVmaBr2bznZYVGer5WB2POQ2DEeS/view?usp=sharing.Updated v1.4 Oct.26/2019 - added frequencies to in game mission brief.Updated v1.2 Oct.14/2019 - tweaked some triggers, changed some OPFOR unitsMISSIONToday’s mission will be an on-call close air support mission to support Georgian and NATO ground force in retaking the village of Iskari.
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We will likely be tasked with destroying a fortified bunker on the west side of the town itself, so the jets are loaded with 2 GBU-12 each.For several days, separatist rebels, backed by Russian Special Forces and GRU operatives have been in control of several Georgian villages in the northern part of the country. The operation to retake this hamlets begins today, as friendly ground forces begin to sweep West to East with the goal of routing the insurgents.MISSION DOCUMENTS CAN BE FOUND:https://drive.google.com/file/d/1jHYZP8wxfBvcrdJzx9zLfLWDuicatdr/view?usp=sharing. I made these skins to add into the DCS Civil Aircraft Mod made by cdkobra,seethos and popChar. This is a collection of working RoughMet textures for AI. These textures compensate for the bumpmap that is not used for AI, since after 2.5 the AI only shone the surface.
Lo 1 1b Flaming Cliffs Setup Movie On Youtube
RoughMet textures also enable the depiction of lines and rivets. This was my main concern when creating the textures. The package contains textures for the following AI:To make the DCS world look better, I also suggest downloading my Temp texture and my Liveries. The Temp texture has 187mb and my Liveries mostly AI have 5.49gb.link Temp texture:Liveries:https://www.dropbox.com/sh/h19otumdqm6ldsf/AACnY41rKAMFdpDjp7qqy0XEa?dl=0. Through The Inferno (Dynamic PvE) by deadlyfishes is an endless, dynamic, and open-world PvE experience for DCS World.All modern aircraft, both fixed and rotary wing are available with a dynamic mission spawning and tasking menu.All missions are dynamically generated with random enemy unit groups for all mission types. Each mission spawn will never be the same!Available missions include; Air to air, air to ground, anti-ship and helo ground attack missions.AN AWESOME SANDBOX MISSION FOR THE NEW F-16C VIPER MODULE!!!All aspects of this dynamic/endless mission can be configured:- Change which missions autospawn- Adjust which units spawn for A2G and A2A missions- Change the time dynamically between A2A spawns- Spawn missions on command manually- Amazing 'Zeus' functions where you can spawn units using map markers!- AIRBOSS Carrier Ops Script Options- Much more!
Detailed guides included! South Africa was amongst the earliest export customers for the Mirage III, having initially ordered a batch of 15 Mirage IIIC for low-level ground attack operations, for which they were armed with the Nord Aviation AS-20, along with three Mirage IIIBZ two-seater trainers. Further aircraft were ordered, including a batch of 16 Mirage IIIEs, three Mirage IIID two-seaters and four Mirage IIIR photo-reconnaissance aircraft. During the early 1970s, South Africa reportedly held negotiations with Dassault with the aim of securing a licence to produce either the Mirage III, the Mirage 5 and the Mirage F-1.